AI Insights · Timothy · October 2023
Top 5 Entertainment Mascot Games in Saudi Arabia Q3 2023
In Q3 2023, the top 5 entertainment mascot games on a unified platform in Saudi Arabia showcased varied performance in downloads, revenue, and active users.
In Q3 2023, the top 5 entertainment mascot games on a unified platform in Saudi Arabia showcased varied performance in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides an insightful look into the market dynamics of these popular games.
Angry Birds Dream Blast saw fluctuating revenue throughout the quarter, peaking at approximately $7.3K in the final week of August. Downloads for the game showed a general decline, starting at 4.7K in late June and dropping to 1.3K by the end of September. Active users also saw a downward trend from 15.2K in late June to around 11.6K by the end of September.
Sonic Forces PvP Racing Battle experienced a varied revenue stream, with a high of $474 in late August. Downloads for this game were quite dynamic, peaking at 8.4K in early September before falling to 3.1K by the end of the quarter. Active users showed a similar pattern, starting at 16.3K in late June and dropping to 12K by the end of September.
MY LITTLE PONY: MAGIC PRINCESS had relatively stable revenue, averaging around $200 weekly. Downloads fluctuated, with a notable increase to 2.3K in the last week of September. Active users showed a slight decline from 9.8K in late June to 9.8K again by the end of September, after some mid-quarter fluctuations.
Disney Emoji Blitz Game had modest revenue, peaking at $235 in mid-August. Downloads spiked to 579 in late July but generally remained low throughout the quarter. Active users decreased from 773 in late June to 393 by the end of September.
Sonic Dash: Fun Endless Runner maintained a steady revenue stream, peaking at $268 in late June. Downloads were robust, starting at 17.1K in late June and slightly declining to 9.3K by the end of September. Active users remained high, starting at 181.5K in late June and ending at 137.9K by the end of the quarter.
For more detailed insights into these games and their performance, visit Sensor Tower.